The Ninja

This Ninja is a variant on the Thief class for Black Hack 2nd Edition.

Ninja

STARTING STATS

Starting Hit Points (HP): 1d6+2 Starting Hit Die (HD): 1d6 Usable Weapons & Armor: All one-handed swords, daggers, kami, darts, shurikens, blowgun, cloth Attack Damage: 1d8 or 1d6 if unarmed

D6 PAYMENT FOR LAST JOB
1 Sack of blood stained coins
2 Secret name of a demon
3 Jade dragon pendant
4 Basilisk's eyeball in a box
5 Deed to a ramshackle farm
6 Location of your rival clan’s lair

EQUIPMENT

Every Ninja starts with a Badge bearing their Clan Symbol. Also choose to start the game with either A or B:

TRICKS OF THE TRADE

Roll Attribute Tests with Advantage when performing the following Actions:

HARD TARGET

Roll with Advantage when testing Dexterity to avoid damage or effects from traps or Attacks.

SILENT BUT DEADLY

If a Ninja has Moved silently to get behind a Creature, and they are unaware of the Ninja’s presence, the Ninja may make an Attack that automatically hits and deals 2d8 + the Ninja ’s Level damage.

SMOKE BOMB

A Ninja can spend an Action to throw a smoke bomb Nearby. All normal vision is hindered within the Nearby area for 1d4 + 1 Rounds.

STAR CHILD

Regardless of what the Ninja is carrying, they can produce a shuriken from somewhere about their person.

GAINING A NEW LEVEL

You can download the Ninja and my other homebrew Black Hack classes for on itch.